Dervs/sins heroes are in a slightly bad situation when it comes to HM. Unlike casters, they can't always get away with no selfhealing, especially since they tend to run off on their own sometimes. It's hard to increase suvivability without sacrificing key damage skills....with too much healing, they become a wasted party member. Disenchants are usually common in high end areas so keep that in mind when using certain ones.
I'd take out Holy Flame for anywhere without undead. Lyssa's effectivness will go way down in HM where things cast faster. Heroes can't time those 1/4 skills like players can to do more damage with Lyssa. I haven't tested it but you could probably use Distracting Blow/Strike for that. I'd say use Melandru for hm and add Wearying strike, but mel lasts abit short.
For hm You could probably go 12/12 scythe/wind and use Attacker's insight for e-management and Wounding strike for the elite. Dwayna's Touch/Natural healing are both pretty good. Signet of pious restraint is a very good Eotn skill, but i never use melee heroes so i wouldnt know how well they'd use it.
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